| Nico Macdonald | Spy | ||
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Graphic Design
and the Future of the Web
02 March 2005
[Comments in [square brackets] were drafted but not delivered. They may still
be of interest.]
Presentation to University of Plymouth
BA Graphic Design, BA Media Arts and MA Publishing students
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Other notesMentioned ‘You Are Here – The Design of Information’ [Until 15 May 2005] (Design Museum) Who am I?WriterOn interactive media since mid-90s Facilitator1996: Designing the Internet, with Central Saint Martins College
of Art & Design ConsultantIn design strategy and management ReflectionIn March 2001 I presented a talk entitled ‘Design Agendas for the Naughties’, critiquing the ethical trends in design. This is a subject I am currently revisiting in an article for the DMI Review. I also talk widely on professional practice. This is complementary to the critique of design ethics, in which I observe that at best it distracts from good professional practice – which is the area in which designers can contribute most to the world. In that talk I argued that designers should “Embrace new areas of knowledge and design”. The first talk I gave at the University was in 1996, on the ‘Pitfalls of Web Design’. [I argued that: “Printing with moveable type originated in the fifteen century, but it wasn't for another hundred years that the form of the book with which we are now familiar became recognisable: cataloging info, contents page, folios and running heads”] An I looked at the roots of British Web Design. In some ways not much has changed since then… Roots of British Web Design not in graphic designThe backgrounds of early designers ranged from the rave or club scene to the arts and television production, and their skills ranged from programming to architecture and human-computer interaction. These first movers came to their new discipline with a less restricted view of its boundaries or possibilities. Though graphic design did have an influence it was indirect. See Communicate chapter. The situation was different in the US, where individuals with a training in graphic design, such as Terry Swack, embraced interactive media. (Of course, there were exceptions in the UK, such as Neville Brody and Malcolm Garret, but their involvement in interactive media has been variable.) Why is interaction design so important?Why is Web/interaction design so important? If we extend it to interaction design, you will find it is all around you:
Images: iPod, TiVo user interface, London Underground Oyster card charging machine, bank ATM Interaction design is the design discipline of the twenty-first century, [and will inform all other design disciplines]. It will help realise the potential of the digital/network society. What is unique about interaction design?What is unique about design for interactive media and products? Many people are hung up on aesthetics.
Graphic design’s influence on Web designA muted response from graphic design: In the UK, graphic designers have been slow to grasp this. And as I discovered writing the Communicate chapter, established British graphic designers have had little influence on the development of Web design. They are focused on experience, and not sure how to achieve the necessary degree of control. They forget their design process and methods, and get obsessed with tools. Nevertheless, graphic design has had an influence. We need to understand this at three levels: Aesthetics and typographyFor instance:
Conceptual ways of thinking
Processes and methods
Graphic design’s problems with Web designLack of critical understandingIn designland UK we still don’t have widespread critical and practical engagement with design for interactive and networked media” In many ways this lack of engagement and enthusiasm is surprising. Britain is home to some of the best designers in the world, and excels in the design of advertising and editorial, corporate identity and brands, products and packaging, fashion and interiors. Just another design disciplineDesign for interactive media is just another design discipline. (This is a key theme of What is Web Design?.) The ‘Designing the Internet’ conference I co-programmed in 1996 reflected this, with its subtitle “when digital design demands analogue thinking” Imposing a caricature of graphic design on the WebMany people bring a caricature of graphic design thinking to Web design. This is seen in:
What is missing?Significance of interactionUnderstanding that interaction design needs to convey what a system can do, what state it is in, how to interact with it, and the outcome of the interaction (including how to correct errors). Image: Sacramento Bee online edition showing floating tool palette with rollover ‘hover help’ [SacbeeFloatingTools.jpg] Separation of content and presentationIt is important to understand that content may be presented on different platforms, for instance using Cascading Style Sheets (CSS) to allow it to be formatted in different ways. Image: Usability News on a computer Web browser, ‘Pocket’ version for phone- and PDA-based browsers, and RSS version for ‘news readers’ (in this instance shown on a PDA). [UN_AllTheLatestRSSPalm.jpg/UN_AllTheLatest.jpg/UN_AllTheLatestPalm.jpg] The role of toolsThe lack of confidence and clarity about how to approach the design process diverted some designers into an obsession with tools. Quote: [E]stablished British designers fetishised tools to the point that the first question many graphic designers ask when confronted with a Web project is “What software shall I use?” rather than “What is the challenge and how shall we go about addressing it?” Nico Macdonald, PRINT magazine Importance of client and implementationIn relation to graphic design, projects are often:
Importance of user researchNew media is still a new field where we know little about how people use it. Thus we need to think carefully about them, and not project our own experience onto them. And context of useUnderstanding where some one will need the information or service, how preoccupied they may be, and whether their orientation (standing, sitting, etc). The place of usability testingAn appreciation that in the early days of a medium the ability to design successful solutions is not a given, and designers will learn important things from any testing that is done. Influence of Web designImprovement or not, the Web and Web design have also had a profound influence on graphic design.[iii] Vector aestheticIn illustration and graphical time-based media. Use of Web fonts and Internet nomenclatureFrom Verdana to lower case typography, and dot-everything Web elements, such as navigationAnd presenting print as hypertext Reaction: emphasis on tactilityDesigners are struggling to understand what print is best for, and often settle on its tactile elements and the designer’s hand, eg: Graphic Thought Facility’s work, Visionaire magazine Upshot: new views on graphic design?In fact, we can gain a better understanding of the graphic design process by examining through Web design spectacles. By applying some of the processes and techniques made explicit by Web design, it may even be possible to help graphic design improve further. The need for graphic designIf British designers are serious about making a difference with design, as well as bringing design to centre stage in society, they will need to get to grips with interaction design. Things are (finally) getting seriousThese developments will be facilitated by technology innovation; greater adoption of the medium by business, government and other organisations; and the lowering cost of devices and access. Just getting interestingIronically, the early noughties, after the ‘crash’, is when the sector really started to become interesting, as new platforms, including mobile devices and interactive television, came of age; Web technologies matured and stabilised; millions more people came online and real services – from both business and government – started to be delivered via the Internet. Stasis a product of successIn many respects these disciplines [Web design/interface/interaction design] are in a kind of stasis, an ironic result of the enormous success of the personal computer and the Web. [It is perhaps surprising that graphic design, founded in systems thinking and focused on the visual communication of ideas, has not had a more profound influence on Web design.] But it is not too late. Graphic design thinking may be able to give momentum to the next leaps we need to make, particularly as we take the necessary steps of grounding these technologies in the physical and social worlds. Directions for graphic designGood typographyBetter quality, larger and lighter screens [(as well as ‘electronic paper’)]. This will demand a better understanding of typography, particularly readability, and of design for time-based media. [It will also demand better editorial design.] The general possibilities for typography are expanding and will continue to expand. Image: Hyphen Press site, designed by Eric Kindel [hyphen_ftp.tif] Information designThe proliferation of (high quality) screens will also facilitate greater use of information visualisation for data presentation and analysis, as well as for the more mundane but equally useful presentation of structured information such as timetables and financial data. And interactive infographics with Flash. Image: BBC Post-Saddam Iraq map [BBC_NewsPostSaddamGraphic.jpg] Information visusalisationMaking the most of our visual and mental capacities.[iv] Image: Edward Tufte poster of Charles Joseph Minard visualising the losses suffered by Napoleon’s army in the Russian campaign of 1812 Design for greater bandwidthDesigners will need to learn more about [the use of imagery and photography, and] designing around time-based media. And presenceKnowing the availability of colleagues and friends. An application that requires very little data, but that connections be ‘always-on’. Image: iChat window [iChatFullOfPeople.jpg] Semantic information rather than Web pagesDesigning around element of information that carry information about themselves, eg: allowing searching for portraits of Colin Searls and finding only those (as opposed to pictures by or related to him, or full-figure images). Image: LinkedIn ‘six degrees of separation’ tool [LinkedInContactsList.jpg] Breaking out of the browserDesktop ‘widgets’ that are designed for one task, fit into your information environment, and support better interactions. Image: Konfabulator Internet-enabled desktop layer (see also the ‘widgets’ in forthcoming MacOS X Tiger) [KonfabulatorDesktop.jpg] Internet-enabled applicationsAnd software design. Quote: Durrell Bishop “Why aren’t graphic designers involved in designing tools, such as phones and software. Graphic designers are supposed to be communicators. Someone who communicates well should be doing this, not engineers. What offends me is software design is so bad.” Interact1: Mentor/Curator discussion of work [October 7, 2004] (London College of Communication) [Not to be directly cited.] Image: the Internet-enabled iTunes application and Music Store [iTunesTrackListing.jpg/iTunesQueryCDDB.jpg/iTunesMusicStore.jpg] New user interfaces neededWe also need new user interfaces. [The world has moved on and GUIs need to move on, too. Computing is now used by a wider variety of people, in more varied activities – for Web browsing, email reading and instant messaging more than document processing. Computing power is orders of magnitude greater, more portable and pervasive, embedded in a wider variety of devices, and used in an amazing diversity of contexts. But we are stuck with the same interface, which can’t be adapted to support these new uses.[v]] Images: LeapFrog LeapPad. Ambient Devices’s ‘Orb’. And the Interaction Design Institute Ivrea ‘Mobile Embodiments’ research project by Analia Cervini, Juan Kayser and Mack Thomas. Deliver and printDelivering information, for instance a personalised newspaper, to an Internet-enabled printer in the home, for reading in transit or at the breakfast table. Portable devicesSuch as phones and personal digital assistants, with small and low resolution screens. Image: Palm screen for Vindigo [VindigoPalm.jpg] Image: Handspring Treo Design for desire and delightLearn a greater appreciation of the qualities of interactive media, bringing desire and delight as graphic design can do in print Build on design patternsDesigning to support updating and creation by non-designers. As general rules and patterns for the design of interactive products and services continue to be become established it should be easier for graphic designers to build on this solid foundation. This will allow non-designers to create good designs day-to-day, much as happens with subs in a newspaper editorial office. Image: Movable Type publishing tool [SpyDesignAndSociety.jpg] Independence of thoughtIt is important to appreciate the “independence of thought that is bred in colleges” and the need for “problem solving and thinking beyond the aesthetic or programming issues” Patricia Austin, a course director at Central Saint Martins College of Art and Design[vi]. This will help solve interactive design appropriately and imaginatively, and help clients to consider their needs in a new light. Modes of thinkingThe modes of thinking that are core to graphic design will enable designers to adapt to the twists and turns new media has taken, and will take in the future. Thank you and Questions[i] ‘In with the New’ Nico Macdonald, Creative Review, September 2004, pp49-52 http://www.creativereview.co.uk/ [Not published online. To be published at http://writing.spy.co.uk/] [ii] ‘British Evasion’ Nico Macdonald, PRINT, LVIII:VI, November/December 2004. How they missed the boat in yet another revolution led by the Americans. http://www.printmag.com/ [Not published online. To be published at http://writing.spy.co.uk/] [iii] PRINT, ibid, p213 [iv] See ‘Information visualisation’ Nico Macdonald, Eye, No 49, Vol 13, Autumn 2003 http://www.spy.co.uk/Articles/Eye/DataVisualisation/ [Includes PDF of article. Article on Eye site at http://www.eyemagazine.com/feature.php?id=71&fid=470] [v] See Second Sight ‘Interface design and innovation’ Nico Macdonald, Guardian Online, 9 September 2004. http://www.guardian.co.uk/online/story/0,3605,1300747,00.html [Documented, with link to comment facility, at http://www.spy.co.uk/Articles/Guardian/HCIandInnovation/] [vi] Creative Review, ibid |