| Nico Macdonald | Spy | ||
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Cousins but not
siblings: the relationship of Web and graphic design
24 February 2005
Talk at University of Reading Department
of Typography
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Who am I?WriterOn interactive media since mid-90s Facilitator1996: Designing the Internet, with Central Saint Martins College
of Art & Design (Eric Kindel facilitating) ConsultantIn design strategy and management Roots of British Web Design not in graphic designThe backgrounds of early designers ranged from the rave or club scene to the arts and television production, and their skills ranged from programming to architecture and human-computer interaction. These first movers came to their new discipline with a less restricted view of its boundaries or possibilities Though graphic design did have an influence it was indirect. See Communicate chapter. Graphic design’s influence on Web designWe need to understand the influence of graphic design at three levels: Aesthetics and typographyFor instance:
Conceptual ways of thinking
Processes and methods
Graphic design’s problems with Web designLack of critical understandingIn designland UK we still don’t have widespread critical and practical engagement with design for interactive and networked media” In many ways this lack of engagement and enthusiasm is surprising. Britain is home to some of the best designers in the world, and excels in the design of advertising and editorial, corporate identity and brands, products and packaging, fashion and interiors. Just another design disciplineDesign for interactive media is just another design discipline. This is a key theme of What is Web Design?. The Designing the Internet conference I co-programmed reflected this, with its subtitle “when digital design demands analogue thinking” Imposing a caricature of graphic design on the WebMany people bring a caricature of graphic design thinking to Web design. This is seen in:
What is missing?Significance of interactionUnderstanding that interaction design needs to convey what a system can do, what state it is in, how to interact with it, and the outcome of the interaction (including how to correct errors). Image: nice interaction in the Sacramento Bee newspaper online [SacbeeFloatingTools.jpg] Separation of content and presentationIt is important to understand that content may be presented on different platforms, for instance using Cascading Style Sheets (CSS) to allow it to be formatted in different ways. Image: Usability News on a computer Web browser, ‘Pocket’ version for phone- and PDA-based browsers, and RSS version for ‘news readers’ (in this instance shown on a PDA). [UN_AllTheLatestRSSPalm.jpg/UN_AllTheLatest.jpg/UN_AllTheLatestPalm.jpg] The role of toolsThe lack of confidence and clarity about how to approach the design process diverted some designers into an obsession with tools. Quote: [E]stablished British designers fetishised tools to the point that the first question many graphic designers ask when confronted with a Web project is “What software shall I use?” rather than “What is the challenge and how shall we go about addressing it?” Importance of client and implementationIn relation to graphic design, projects are often:
Importance of user researchNew media is still a new field where we know little about how people use it. Thus we need to think carefully about them, and not project our own experience onto them. And context of useUnderstanding where someone will need the information or service, how preoccupied they may be, and their orientation (standing, sitting, etc). The place of usability testingAn appreciation that in the early days of a medium the ability to design successful solutions is not a given, and designers will learn important things from any testing that is done. Influence of Web designImprovement or not, the Web and Web design have also had a profound influence on graphic design.[iii] Vector aestheticIn illustration and graphical time-based media. Use of Web fonts and Internet nomenclatureFrom Verdana to lower case and dot-everything Web elements, such as navigationPresenting print as hypertext Reaction: emphasis on tactilityDesigners are stuggling to understand what print is best for, and often settle on its tactile elements and the designer’s hand, eg: Graphic Thought Facility’s work, Visionaire magazine In fact, we can gain a better understanding of the graphic design process by examining it through Web design spectacle. By applying some of the processes and techniques made explicit by Web design, it may even be possible to help graphic design improve further. The need for graphic designIf British designers are serious about making a difference with design, as well as bringing design to centre stage in society, they will need to get to grips with interaction design. Things are (finally) getting seriousThese developments will be facilitated by technology innovation; greater adoption of the medium by business, government and other organisations; and the lowering cost of devices and access. Just getting interestingIronically, [the early noughties] is when the sector really started to become interesting, as new platforms, including mobile devices and interactive television, came of age; Web technologies matured and stabilised; millions more people came online and real services – from both business and government – started to be delivered via the Internet. Stasis a product of successIn many respects these disciplines [Web design/interface/interaction design] are in a kind of stasis, an ironic result of the enormous success of the personal computer and the Web. It is perhaps surprising that graphic design, founded in systems thinking and focused on the visual communication of ideas, has not had a more profound influence on Web design. But it is not too late. Graphic design thinking may be able to give momentum to the next leaps we need to make, particularly as we take the necessary steps of grounding these technologies in the physical and social worlds. Directions for graphic designGood typographyBetter quality, larger and lighter screens (as well as ‘electronic paper’). This will demand a better understanding of typography, particularly readability, and of design for time-based media. It will also demand better editorial design. The general possibilities for typography are expanding and will continue to expand. Image: Hyphen Press site, designed by Eric Kindel [hyphen_ftp.tif] Information designThe proliferation of (high quality) screens will also facilitate greater use of information visualisation for data presentation and analysis, as well as for the more mundane but equally useful presentation of structured information such as timetables and financial data. And interactive infographics with Flash. Information visusalisationMaking the most of our visual and mental capacities.[iv] Image: mSpace Music Browser [mSpaceMusicBrowser.jpg] Design for greater bandwidthDesigners will need to learn more about the use of imagery and photography, and designing around time-based media. And presenceKnowing the availability of colleagues and friends. An application that requires very little data, but that connections be ‘always-on’. Image: iChat window [iChatFullOfPeople.jpg] Semantic information rather than Web pagesDesigning around element of information that carry information about themselves. Image: LinkedIn ‘six degrees of separation’ tool [LinkedInContactsList.jpg] Breaking out of the browserDesktop ‘widgets’ that are designed for one task and fit into your information environment. Image: Konfabulator [KonfabulatorDesktop.jpg] Internet-enabled applicationsAnd software design. Quote: Durrell Bishop “Why aren’t graphic designers involved in designing tools, such as phones and software. Graphic designers are supposed to be communicators. Someone who communicates well should be doing this, not engineers. What offends me is software design is so bad.” Interact1: Mentor/Curator discussion of work [October 7, 2004] (LCC) [Not to be directly cited.] Image: the Internet-enabled iTunes Music Store [iTunesTrackListing.jpg/iTunesQueryCDDB.jpg/iTunesMusicStore.jpg] New user interfaces neededWe also need new user interfaces. The world has moved on and GUIs need to move on, too. Computing is now used by a wider variety of people, in more varied activities – for Web browsing, email reading and instant messaging more than document processing. Computing power is orders of magnitude greater, more portable and pervasive, embedded in a wider variety of devices, and used in an amazing diversity of contexts. But we are stuck with the same interface, which can’t be adapted to support these new uses.[v] Deliver and printDelivering information, for instance a personalised newspaper, to an Internet-enabled printer in the home, for reading in transit or at the breakfast table. Portable devicesSuch as phones and personal digital assistants, with small and low resolution screens. Image: Palm screen for Vindigo [VindigoPalm.jpg] Design for desire and delightLearn a greater appreciation of the qualities of interactive media, bringing desire and delight as graphic design can do in print Build on design patternsDesigning to support updating and creation by non-designers. As general rules and patterns for the design of interactive products and services continue to be become established it should be easier for graphic designers to build on this solid foundation and work, as they are used to, based on intuition and lateral thinking. Image: Movable Type publishing tool [SpyDesignAndSociety.jpg] Independence of thoughtImportance of the “independence of thought that is bred in colleges” and the need for “problem solving and thinking beyond the aesthetic or programming issues” Patricia Austin, a course director at Central Saint Martins College of Art and Design[vi] Modes of thinkingThe modes of thinking of graphic design will enable designers to adapt to the twists and turns new media will take. Thank you and Questions[i] ‘In with the New’ Nico Macdonald, Creative Review, September 2004, pp49-52 http://www.creativereview.co.uk/ [ii] ‘British Evasion’ Nico Macdonald, PRINT, LVIII:VI, November/December 2004. How they missed the boat in yet another revolution led by the Americans. http://www.printmag.com/ [Not published online. To be published at http://writing.spy.co.uk/] [iii] PRINT, ibid, p213 [iv] See ‘Information visualisation’ Nico Macdonald, Eye, No 49, Vol 13, Autumn 2003 http://www.spy.co.uk/Articles/Eye/DataVisualisation/ [Includes PDF of article. Article on Eye site at http://www.eyemagazine.com/feature.php?id=71&fid=470] [v] See Second Sight ‘Interface design and innovation’ Nico Macdonald, Guardian Online, 9 September 2004. http://www.guardian.co.uk/online/story/0,3605,1300747,00.html [Documented, with link to comment facility, at http://www.spy.co.uk/Articles/Guardian/HCIandInnovation/] [vi] Creative Review, ibid
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